Nächste Woche erscheint der neue Black Ops 2 DLC „Vengeance“ für die Xbox 360, PC und PS3 Spieler müssen sich wie immer noch etwas gedulden. Treyarch arbeitet eifrig an Black Ops 2 und hat nun einen weiteren Patch für die Xbox 360 veröffentlicht um das Spielerlebnis weiter zu optimieren.
Der Patch ist rund 80 MB groß und es wurden einige Bugs und Glitches im Multiplayer und Zombiemodus behoben.
Multiplayer Issues Addressed
Addressed an issue reported by the community where camos and reticles would change or disappear.
Addressed an issue reported by the community where players could run away with the bomb in a Search and Destroy or Demolition match.
Addressed an issue reported by the community where players could become invincible for a period of time.
Resolved an exploit reported by the community where players could receive a secondary weapon in the primary slot in Create a Class.
Fixed an issue with friendly Stealth Choppers attacking friendly AGR’s in Free for All.
Fixed a map exploit on Turbine that allowed the player to hide inside of a rock.
Fixed an issue where the Emblems and Calling Cards were not updating for a 2nd profile signed in as a Split-Screen user.
Fixed an issue with the “NEW” text appearing next to the Personalize Weapon prompt when there was nothing new.
Zombies Issues Addressed
Resolved an issue where downs received in a Solo Match counted as deaths on the Global Leaderboards.
Fixed an issue that prevented the host from launching a Grief or Turned Custom Game.
Mob of the Dead
Addressed an issue reported by the community where players could avoid zombie attacks in corners and near perk machines.
Addressed an issue reported by the community where players could activate the electric chair on the bridge while being in last stand.
Addressed an issue reported by the community where players could reach the top of the closed gate at the docks.
Addressed an issue reported by the community where players would die when boarding the gondola at the docks.
Fixed an issue with the M1927 that caused it to do lower damage at mid-range.
Fixed an issue where the sniper tower trap could fire on players.
Fixed an issue where screenshots would be distorted or corrupted when saved.
Fixed several map holes where players could enter unplayable sections of the map.
Desweiteren hatte sich ein kleiner Fehler/Appetitanreger in den Patch geschlichen. Die Waffe „Ray Gun Mark II“ welche eigentlich erst beim „Venageance“ DLC zum Einsatz kommen sollte war mit dem Patch veröffentlicht worden und stand so kurzzeitig im Zombiemodus zur Verfügung. Activision bemerkte den Fehler allerdings schnell und bereinigte diesen mit einem Hotfix.