Battlefield 4 – Patch Notes zum heute erschienenden Xbox One Flicken

Vor ein paar Stunden haben wir euch darüber berichtet, dass die Xbox One ihren lange erwarteten Patch im verlauf des heutigen Tages bekommt. Zum Zeitpunkt der News waren die Inhalte des Software Flicken allerdings noch nicht bekannt und wir haben euch versprochen euch die Patch Notes nachzureichen sobald wir mehr wissen.
Da wir in der Regel unsere Versprechen halten liefern wir euch nun den Inhalt des heutigen Patches nach:

We are now rolling out a new game update on Xbox One, and are already working on the next update based on your feedback. This update includes a number of stability improvements that should fix some of the most common crashes.
Dec 13 Xbox One Game Update Notes
-Fixed three common crashes that could occur during map transitions
-Fixed a common crash that could occur when using the in-game Battlelog in the „end of round“ screen
-Fixed two crashes related to destroying vehicles
-Fixed a crash that could occur when the player lost connection to a server
-Fixed a crash that could occur when using the scoreboard
-Fixed a crash that could occur when players were using the voice chat
-Optimized performance when shooting destroyed Levolution objects on some levels
-Removed the blur effect on soldiers that appeared when Commanders were using EMP attacks
-Fixed the „one-hit kill“ bug where damage from a single bullet sometimes was applied multiple times. This could lead to firefights where normal rifles sometimes dealt one-shot kills, which is not as designed
-Fixed a memory leak that could lead to crashes at certain points
-Further reduced the probability of getting a corrupt save file in the single player campaign
-Fixed the audio drop outs that could occur when playing on large maps. Typical map affected was Golmud Railway in Conquest with 64 players. Ambient sound would sometimes cut out, like foley sounds from player running, vehicle engine sounds, vehicle movement sounds, and map ambient sounds
-Fixed an issue with going online after resuming your Xbox One from suspended mode
-Fixed some issues with the handling of Xbox One parties
-Made the icons used to signal voice chat status more reliable