Patchnotes Version 1.10 in Englisch
Patchnotes Version 1.10 in Englisch

Call of Duty: Black Ops 3 Patchnotes

Während die Call of Duty: Days of Summer im vollem Gange sind und von vielen Spielern gesuchtet werden, veröffentlicht Treyarch für ihren Titel Black Ops 3 ein weitere Patchnotes für PC.

Call of Duty Black Ops 3 Patchnotes:



    CyberGhost VPN
    • General Stability Improvements
    • Security Update


    • Global

      • Added the M1911 and AK74-U to Zombies Chronicles
      • Updated wall buys in specific maps with the stg-44 and mp40
      • Fixed a bug that would cause a player’s screen to shake when another player fired the Mark II
      • Fixed an issue where “Turned” zombies would continue to display bullet impacts and play bullet impact sound effects
      • Fixed an issue where the magic box would stop functioning after a fire sale
      • Addressed various exploits across all maps
      • Fixed various collision and pathing issues


      • Fixed an issue where players were downed immediately after teleporting into the Dark Arena


      • Increased the volume of the excavator voice over audio
      • Fixed an issue where players can get launched into the air after walking off a gravity lift
      • Fixed various bugs that would occur if the player was in Area 51 during the rocket launch sequence
      • Various hacker tool bug fixes
      • Fixed an issue that would cause lighting to stream in slowly after teleporting from Area 51
      • Fixed a bug where the Gersh device would not function in certain areas of the map

Shi No Numa

      • Fixed an issue where flogger kills were not counting towards the Trapeze Artist challenge


    • Balanced the Panzersoldat’s health
    • Fixed an issue where the Panzersoldat could get stuck inside walls
    • Fixed various Panzersoldat pathing issues and bugs
    • Fixed an issue where players could take damage after being stomped by the robot while wearing the golden helmet
    • Fixed an issue where players were getting downed by the robot while in the trenches
    • Fixed various Elemental Staff bugs and exploits
    • Fixed Templar pathing issues
    • Fixed an issue where the robot hatch would fail to open after being hit
    • Fixed an issue where all perk machines would stop functioning after a generator had been recaptured
    • Reduced buyable door prices in the starting area while playing online solo games
    • Players will receive a double points powerup after capturing the first generator while playing in solo games