Modern Warfare – Changelog zu Patch Update 1.13 veröffentlicht

Wie bereits angekündigt veröffentlichte Entwickler Infinity Ward am gestrigen Abend, ein neues Update zu Call of Duty: Modern Warfare. Und wie einige von euch wohl bereits mitbekommen haben bringt dieser Patch, eure Internetleitung so richtig ins Schwitzen. Neben einigen Bugfixes wurde die Armbrust, als neue Waffe eingeführt und die Playlist überarbeitet.

Changelog Patch Update 1.13

Wie bereits Eingangs erwähnt bringt das neue Update, eure Leitungen zum Schwitzen. PC Spieler müssen mit abartigen 48-50 GB mit Abstand das größte Datenpaket herunterladen. Auf der PlayStation 4 werden zunächst 13,5 GB heruntergeladen, sowie 9 GB für das Multiplayer-Pack. Zusätzlich warten anschließend noch einmal 12 GB für den Koop-Modus auf euch. Auf der Xbox One müsst ihr erst 18 GB herunterladen und danach, nochmal 9 GB für den Multiplayer und zusätzlich Inhalte des Koop-Modus Spec Ops.

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Für die Größe des Downloads, gibt es Verhältnismäßig wenig Neuerungen in Modern Warfare. So gibt es zum Beispiel keine neuen Maps oder Spielmodi. Vielmehr handelt es sich um eine Menge Bugfixes, die das Spielerlebnis verbessern sollen. Lediglich die Armbrust als Waffe, kann man zu den Neuerungen zählen.

Um diese freizuschalten müsst Ihr wie nicht anders zu erwarten, eine Herausforderung erfolgreich abschließen. Bei dieser sollt ihr 5 Kills in 25 unterschiedlichen Spielen, mit der Marksman Rifle MK2 Karabiner erreichen. Habt Ihr dies erfolgreich erledigt dürft Ihr die Armbrust, als euer Eigen nennen.

Auch die Playlisten von Modern Warfare wurden überarbeitet. Im einzelnen sieht dies wie folgt aus:

  • Shoot House 24/7 wurde aus der Playlist entfernt
  • Capture the Flag neu dabei
  • Shoot the Ship wurde wieder eingeführt
  • Die Map Krovnik Farmland, wurde zur Fehlerbehebung vorübergehend aus der Rotation entfernt
  • Die Karte Aniyah Palace ist zudem wieder in der Rotation zurück

Die gesamte Changelog zum Update 1.13 sieht im Einzelnen wie folgt aus:

  • In some cases, players could hit an invisible kill trigger in a bush that would cause them to die instantly while near A Flag on Port. This has been fixed.
  • Fixed an out of bounds exploit on Aniyah Palace
  • Temporarily removing Krovnik Farmland out of rotation while we work on a few bugs
  • Fix for a bug that could lock a PC player’s FOV at 60 until they respawn while in Ground War
  • The “Stand Together” calling card (3 Wins in Team Deathmatch) was being awarded even though this calling card is earned by default. This has been adjusted to the “Redemption” calling card.
  • The Daily Challenge for getting “10 Claymore Kills” was awarding the “One Shot” spray which is unlocked by default. This has been adjusted to the “Soft Serve” spray.
  • Fix for an issue where the playlist filter would not switch game modes, even with multiple modes selected
  • Adjusted the damage threshold for “Get X Kills while Injured” challenge to make it a bit easier to obtain
  • Various out-of-map exploit fixes
  • Fix for a few graphical errors that could occur on Ground War maps
  • Infected: Fixed a bug where the Nuke effects and audio will interrupt and overlap the final killcam if called in after death of the final survivor
  • Fixes to the Recent Players list appearing incorrectly on Xbox
  • Fixed a bug that allowed players to capture the Hardpoint while in the hotel on St. Petrograd
  • Adjusted the obituary to remove the oldest items first
  • Fixed a bug that would reset Voice Chat settings after the application was hard closed
  • Fix for a bug that allowed player collision. This has been fixed
  • Players can no longer cancel their recovery state when sliding, but will always incur the standard fire delay (visually the player will still respond)
  • On Shipment, players are able to set Care Packages on spawn points, causing players to die instantly when spawning in on these points. This has been fixed.
  • Fixed an issue where the Elite Xbox One controller had a slight bounce back with the analog sticks
  • Fixed a bug that could give players invincibility
  • Fix for some Officer Progression emblems not displaying the correct rarity
  • Fixed an issue that would lock Operator missions despite having the correct Battle Pass Tier

Field Upgrades

  • Fixed a bug where using the ‘Stopping Power Rounds’ Field Upgrade with an empty C4 slot would cause the C4 detonator to appear before reloading with the Stopping Power Rounds
  • Fixed a bug that allowed players to reach unintended locations while manipulating the Weapon Drop Field Upgrade
  • Fixed a bug that allowed the Recon Drone to fly into geo if C4 was thrown onto it
  • Fix for Stopping Power Rounds not applying the correct damage boost to headshots

Trophy System

  • Increased protection radius
  • Decreased the radius and the damage taken by trophy explosions
  • Fixed a bug where the explosion damage and effects wouldn’t trigger for the third explosion

Killstreaks

  • Fixed a bug that allowed the Cruise Missile to kill players while out of bounds on Shipment
  • Fixed a bug where the 1mW Laser would not appear equipped on the 1911 pistol while in the Gunsmith menu
  • M4A1 Blueprint “OG” ADS position moved forward; the viewmodel or gun’s position relative to the  camera or player’s eye is moved forward more, so it blocks less of the line of sight
  • Changing the magazine capacity from 45 to 50 for the RAM-7 extended magazine.
  • Increasing the bullet penetration of the MK2 Carbine
  • Less horizontal recoil on the initial bullets of the FN Scar-17
  • Changed the way stats are displayed for stocks to be more consistent with other attachments (this is for the graphs only, not the actual stats)
  • Domination: Flags must be neutralized before being captured again. Settings for neutralization timing are now available in settings
  • Decreased charge time on the Trophy System
  • Headshot multiplier damage has been clamped; torso and headshots are now the same
  • Removed lightweight boost and decreased charge time on Dead Silence

CoD Caster

  • Reworked minimap visuals (removed outside map background, removed minimap frame)
  • Improved readability of the killfeed and nameplate colors
  • Improved the quality of the colored arrows shown under players when using the Aerial Camera
  • Data View feature has been temporarily removed
  • Tweaked parts of the Battle Pass UI in order to better support higher Aspect Ratios
  • Fixed an issue with the sound effects on the Support Helo
  • Several fixes to prevent crashes and improve stability

Quelle: Infinity Ward